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Adding forward spawns to ET by Ethr
As a few of you know I'm making a map for ET and as part of this map I needed to learn how to make forward spawns in the map.

After looking at the 'source' for radar I discovered how to do it:

1. Create your map etc...
2. Create spawns for each team and backups (i.e. permanent spawns for both teams). Remember to set the 'flags'/'keys' for invunerability and startactive
3. Create team_wolf_obj enties for all of these areas (a shared one for the foward spawn) and give them names
4. For the shared spawn one, make ALL the spawns target the wolf_obj entity (use ctrl+k shortcut or edit entity properties. you'll see a line connecting the entities).
5. Give a shared targetname to ALL the forward spawns. Use the entity editor (press n) bewarey that radient tends to put numbers on names when you dupilcate entities.
6. Create a team_wolf_checkpoint entity. Tick the 'spawnpoint' box and set 'target' key to the targetname of the spawnpoint its controlling.
7. Find the spawnpoints of the team you wish NOT to start at flag and set 'startactive' to off

And its as simple as that. Check the ET *.map files or contact me if you get stuck

To kill off forward spawn points (aka 'securing' the spawn) involves a bit of scripting but thats not too hard. Have a look at various tutorials on the internet and also at the map 'source code' released by splash damage.